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This concept of using different Hollows on the same Void Orb will be repeated throughout the DLC. Hit the Void Orb down here, first with a Flame Attack to move the block further out, then again with Storm Hollow to create a Wind Storm on it’s top. Down below you will see a lower platform you can jump to. Look out into open space from this platform. You will find a Small Lurcher Cluster by a column. Go left, past the Void Orb for a moment, and follow the path around. On the opposite side you will see two floating blocks by a short set of steps. Go to the far end of the platform, past the Void Orb, and jump up to the right. Continue on the path and when you drop down you will encounter more Constructs and another Medium Lurcher Clump. Make a tricky Flame Jump back up the other side to a block half way up, then again onto the bridge – if you fall you will respawn up top anyway.Ĭross the bridge and swing over the next gap. You will find a hidden room with an Angelic Artifact.
#DARKSIDERS 3 FLAME WARDEN SERIES#
Hit it with a Flame Attack to activate it – a series of blocks will rise up forming a bridge ahead.īefore you cross, look over the edge to the right of the bridge to see a block below. On the other side you will see an orb in a stone pedestal – this is a Void Orb. Swing over and go through the archway ahead. At the ledge a shimmering Swing Point will appear. Jump back up and from the top of the stairs go straight. They will turn and you can drop down onto a ledge. Go right and then down the stairs you can find in the back left-corner. Around to the right will be some more Constructs. Go back to where you first entered the area and go up the stairs you previously ignored.
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Just to the left behind a column another bridge will materialise. Return and cross to the other side of the platform.
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Go over and collect Medium Lurcher Clump. A bridge will form on the left here over to the ledge by a gate. Ignore the stairs ahead and go to the left. As you cross the bridge that appears you will encounter some Construct enemies but they are very weak. From the Serpent Hole, head to the right and up the path.
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